Talent Details
- Name
- Surgery
- Talent Group
- False
- Max Rank
- Int Bonus
- Tests
- Heal Tests outside combat rounds; i.e. when you have time to do it ‘properly’
- Description
- You can treat Critical Wounds marked as needing Surgery. You can perform surgery: Extended Challenging (+0) Heal Test with target SL determined by your GM (usually 5-10). The Test causes 1d10 Wounds and 1 Bleeding Condition per Test. After successful surgery, the patient has to take Average (+20) Endurance Test to avoid Minor Infection.