Talent Details
- Name
- Slayer
- Talent Group
- False
- Max Rank
- 1
- Description
- When determining Damage, you may use your opponents Toughness Bonus instead of your Strengths Bonus if it is larger. This is done before other Strengths modifiers are applied. If you score a Critical on an larger opponent, multiply all melee Damage times the number of levels you opponent is larger than you. Multiplication is done after all other modifiers are applied.